3D Enemy Characters Implemented!













I've finally added 3D enemies to the game! Old screenshots using 2D sprites removed, new screenshots showing off the new 3d models added! Hope y'all like them! All hand animated by myself! It's all WIP but I think I've done a decent job capturing that PSX, DUSK, Hrot-style of animations - the kind made by one game dev juggling many hats. Some animations, like the shotgunner attack need a bit of a rework but I'll save that for later. I've created a new gameplay video showing off the changes - check it out!
Hoping to have a new demo available in a few days. New features will include the 3d enemies, a small regenerating health system, an inventory screen, a notes screen and a death screen (I think that's new, right? Can't remember if that was in the last update lol). I think I'm kinda' close to finishing most of this level - final thing would be creating some extra props/textures appropriate to the environment and placing them around. Anyway, thanks for checking out my post!
Get Sang
Sang
A difficult horror FPS inspired by retro games of the past.
| Status | In development |
| Author | Indoje |
| Genre | Shooter |
| Tags | 3D, Difficult, First-Person, Horror, Low-poly, Pixel Art, PSX (PlayStation), Retro, Short, Survival Horror |
More posts
- Update 0.3.127 days ago
- Low Resolution PSX Screenshots85 days ago
- Implementing 3D Weapons90 days ago
- Sang 0.2.18 Update - Destruction AddedAug 01, 2025
- Bullet Time and DestructionJul 31, 2025
- Update 0.1.72May 29, 2025
- Update 0.1.5Apr 14, 2025
- Update 0.1.2Mar 17, 2025

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